Game Review: Frog Detective - The Entire Mystery
Developed by a pair of independent Australian video game
developers by the name of Grace Bruxner and Thomas Bowker; Frog Detective is a
mystery/investigation series in which you play the titular frog on a collection
of cases to solve. His cases will take him on three separate adventures in
which he has to interact with a cast of anthropomorphic animals in an attempt
to solve the mysteries that have befallen their local communities. The core appeal behind this series appears to
be its simplistic art style which helps give it a unique impression, alongside
this is also the notably humorous and self-aware writing behind the
dialogue. While each case was
individually released across 2018, 2019 and 2022, the series was compiled into
a complete collection edition in 2023 which I picked up and played on Xbox Game
Pass.
The first case in the collection is titled The Case of the Haunted
Island. Frog Detective is given a case
by his supervisor in which residents of a local tropical island are claiming to
hear a mysterious ghostly voice emanating from the island’s local cave.
Equipped with his trusty magnifying glass, Frog Detective sets sail to the
Haunted Island and interviews its local residents. The owner of the island is known as Martin,
he is a sloth with a known obsession for gold.
He has allowed a group of scientists to come to the island to do their
own research on the supposed ghost. Frog
Detective soon learns the only way to solve the case is to venture into the
cave himself and find the source of the ghostly noises. To do this, Frog Detective will have to
assist the local residents with their personal needs to obtain key items that
will help in acquiring a bomb to blow the entrance of cave and head on in.
The second case is called The Case of the Invisible Wizard.
In this case, Frog Detective is once again given a case by his supervisor to
visit Warlock Woods. Within the woods is
a small town which was in the midst of preparing to throw a welcome parade for their
newest resident, an invisible wizard.
Before festivities could be initiated however, a mysterious vandal
destroys the decorations and leaves the town in disarray. Frog Detective’s arrival to the town comes
with an important task, mingle with the local townsfolk and determine who was
behind the barbaric vandalism before they can strike again.
The third case is titled Corruption at Cowboy County. This
case has Frog Detective’s supervisor ask the titular detective to venture out
to the small western town of Cowboy County to aid his fellow detective Lobster
Cop in a very peculiar case. The
residents of Cowboy County have reported that all of their hats have gone
missing. There’s no clear clue behind who
or why these hats were taken, but Frog Detective is ready to don his figurative
cap and solve the mystery that emanates from the heart of the desert town.
Each of the games three cases do a wonderful job in leaving
a unique impression on many different levels.
Visually this game utilizes a notably distinct graphical style to help give
it a unique sense. I think it was smart for Bruxner and Bowker to go this route
from the visual end as it helps to mask the limitations they likely faced from
a financial end. I love how each
character in this game is rendered to reinforce the games blocky style, yet
they are all detailed enough to differ from one another and get across some semblance
of a personality.
The games true strength comes from it’s writing though. There’s never a single moment where the
writing in this game doesn’t fail to impress me and make me chuckle. Despite the limitations of its engine and
gameplay scope, you can really tell Bruxner and Bowker laid deep into the
written element of the game to really emphasise it’s potential. Each of the three cases are constructed in a
way that it is notably easy to pick up on the outcome, but you don’t care because
it’s made fun through the course of the dialogue in each case. Each character
and the way they exchange words with Frog Detective is incredibly realised
through the self-referential humour that is embedded into it.
What lets the game down for me somewhat is the remainder of its
lacking elements. The game’s actual gameplay features are limited to simply
interacting with characters and obtaining items to exchange with other
characters. It’s odd that the game makes
a big deal about Frog Detective’s trusty magnifying glass and offers functionality
to use it, when there’s no actual opportunity provided through the three cases
to benefit from it. The latter two cases
at least provide you a customizable notebook to track your notes and suspects
down with, but it doesn’t do anything further with it despite allowing you to
label characters as suspects; and even then, that doesn’t impact the case in
any way. The third case feels like the
most fulfilling in terms of gameplay, simply on the basis that you’re given a
scooter to use for navigation purposes.
I feel the game loses its appeal when you really consider how limited its
gameplay functionality actually is.
On the whole, I would say that Frog Detective – The Entire
Mystery is worth trying out despite is limitations. I think in spite of its
gameplay pitfalls, the game more than makes up for it in the level of charm and
humour it embeds into all of its remaining elements. The length of the game’s total playtime makes
it a fairly digestible experience too, so there’s no reason to dismiss it if
you’re at the very least considering giving it a go. If you like your detective
experiences, Frog Detective may not be the most hardcore representation of the genre,
but it does just enough to give a unique spin to it that anyone can truly
appreciate.
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